Lunacy (2012)

Lunacy_Image
Lunacy (2012)
-In the fall of 2012, I received a note from Southern Methodist University’s game design program Guildhall, inquiring about perhaps collaborating with one of their student work teams on a project. I heard the concept for the game, talked with a friend, Timothy de Reuse, who was interested in working together on the project, and accepted. Getting to work with SMU’s Guildhall program was a treat; the game and accompanying music turned out very well. The game is a platform puzzler that focuses on an astronaut exploring a spooky, upside-down pyramid on the moon.

Game Download: Lunacy (2012)
——————————————————————————–

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s